Step forward and become the Traveler – leading humanity’s fight for survival against the Celestials. In this epic sci-fi action-adventure RPG, face our evolution 40,000 years into our future, explore extraordinary worlds, and confront time itself to shape the fate of generations.

EXODUS
My Responsibilities

As a level designer, the work I do is where the work of nearly all departments comes together. As a result, I collaborate with stakeholders from nearly every department to ensure their work is implemented as intended while also advocating for the player's experience.

I care deeply about the player's journey through the story, and do all I can to ensure the gameplay supports the narrative, and the reverse where possible.

I work closely with writers, environment artists, animators, engineers, directors, and more, to ensure the player's experience of Jun's journey has the impact we're shooting for.

An MMO-lite transformed into a co-op Action RPG.

Become a Wayfinder, and unlock their powers as you choose your path and playstyle while pushing back a hostile force that has overtaken your world. A Co-Op ARPG where you directly shape and customize the endless adventures you go on with friends, because Wayfinders are stronger together.

Wayfinder
Responsibilities

As a designer, I had several responsibilities, including:

  • Pitch, design, and implement quests in a singleplayer & co-op game

  • Utilize blueprints to create engaging gameplay

  • Unify storytelling moments with interesting encounters and events

View some of my favorite work here!

Past Work

Here are my previous titles. It includes a launched live service title and a game which was nominated for best narrative design in the 2023 narrative design game jam.

Fallsbury Heresy - Game Jam 2023

A visual novel set in a time of witchcraft. Narrative Game Jam 2023 Narrative Design Award nominee.

In addition to writing a portion of the game and illustrating the character art, I oversaw the game's story as a whole, ensuring the choices made by the player felt impactful and were consistent with the overarching story.

Play it in your browser!

Crowfall - Launched 2021

An MMO set in a procedurally generated world with complex guild vs guild combat, territory control, and castle building.

On this project I was part of a strike team focused on creating the New Player Experience, writing thousands of lines of dialogue all focused on teaching the game's many systems.

Push back the Hunger and claim your throne!

woman wearing yellow long-sleeved dress under white clouds and blue sky during daytime